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ù ÆäÀÌÁö ·£´ý ±Û ȸ¿ø°¡ÀÔ ·Î±×ÀÎ
ºñ°ø°³ ¼Õ´Ô ¡¦ 2010-09-18 01:44:24
URL https://te31.com/rgr/view.php?id=star2&no=768 ¸ð¹ÙÀÏ È­¸é
À¯Ãâ? °ÅÁþÁ¤º¸? ÆÐÄ¡³ëÆ® 1.11

µ¹¾Æ´Ù´Ï´Ù º¸´Ï ¾Æ·¡¿Í °°Àº ³»¿ëÀÌ À־ ÆÛ¿Ô½À´Ï´Ù.

1.11 ÆÐÄ¡¿¡ ´ëÇÑ ±ÛÀÌ Àá±ñ ¿Ã¶ó¿Ô´Ù°¡ »èÁ¦°¡ µÆ´Ù´Â ³»¿ëÀä,

»óȲ ¼³¸íÀº ¾Æ·¡ ±ÛÀ» Âü°íÇϽðí..

Warning this was leaked on US forums after 20min blue post deleted thread this means it must be legit and it means US blue post are more active than EU am i surpised? no this just means this thread will stay alive longer

Supposedly these notes were up in a blue post then quickly deleted. Unconfirmed, could be fake, etc.



ÆÐÄ¡ ³»¿ëÀ̶ó°í ¿Ã¶ó¿Ô´ø ³»¿ëÀº ´ÙÀ½°ú °°½À´Ï´Ù.




Maps
- Destructible Rocks have been added to the natural expansions of Desert Oasis, and the center has been narrowed.
- Various ladder maps have been added.
Áöµµ
-»ç¸· ¿À¾Æ½Ã½ºÀÇ ¾Õ¸¶´ç¿¡ ¹ÙÀ§°¡ Ãß°¡µÆÀ¸¸ç ¼¾ÅÍ´Â Á¼¾ÆÁ³´Ù
-·¡´õ ¸ÊÀÌ Ãß°¡µÅ¾úÀ½


Protoss
- Zealot build time increased from 33 to 38 seconds.
- Zealot warp-in cooldown increased from 23 to 28 seconds.
- Warp Prisms now unload their cargo instantly while in Phasing Mode.
- Chronoboost cooldown increased from 0 to 20 seconds.
- Dark Shrine build time decreased from 100 to 80.
- Dark Shrine cost decreased from 100 minerals 250 gas to 100 minerals 200 gas.
- Carrier cost increased from 350 minerals 250 gas to 400 minerals 250 gas.
- Carriers now spawn with four Interceptors prebuilt.
ÇÁ·ÎÅ佺
-±¤Àü»ç »ý»ê½Ã°£ 33ÃÊ -> 38ÃÊ
-±¤Àü»ç ¼Òȯ Àç»ç¿ë ´ë±â½Ã°£ 23ÃÊ->28ÃÊ
-Â÷¿øºÐ±¤±â´Â ÀÌÁ¦ ¾È¿¡µé¾îÀÖ´Â À¯´ÖÀ» ¹Ù·Î ¶³¾îÆ®¸²
-½Ã°£ÁõÆø Àç»ç¿ë ´ë±â½Ã°£ 0ÃÊ->20ÃÊ
-¾îµÒ¼º¼Ò °Ç¼³½Ã°£ 100ÃÊ->80ÃÊ
-¾îµÒ¼º¼Ò 100¹Ì³×¶ö 250°¡½º->100¹Ì³×¶ö 200°¡½º
-¿ìÁÖ¸ðÇÔ °¡°Ý 350¹Ì³×¶ö 250°¡½º->400¹Ì³×¶ö 250°¡½º
-¿ìÁÖ¸ðÇÔÀº ÀÌÁ¦ ÀÎÅͼÁÅÍ 4±â°¡ ä¿öÁø »óÅ·Π¼ÒȯµÊ

Terran
- Reaper build time increased from 40 to 45 seconds.
- Bunker build time increased from 30 to 35 seconds.
- Siege Mode damage decreased from 50 to 35, +15 armored.
- Siege Mode damage upgrades per level changed from +5 to +3, +2 vs. armored.
- Battlecruiser damage vs. ground decreased from 10 to 8.
- Calldown MULE cooldown increased from 0 to 40 seconds.
- Planetary Fortress build time decreased from 50 to 40 seconds.
- 250 mm Cannons research time decreased from 110 to 80 seconds.
- 250 mm Cannons cost decreased from 150 minerals 150 gas to 100 minerals 100 gas.
- 250 mm Cannons may now be used on friendly and neutral structures and units.
Å׶õ
-»ç½Å »ý»ê½Ã°£ 40ÃÊ->45ÃÊ
-º¡Ä¿ °Ç¼³½Ã°£ 30ÃÊ->35ÃÊ
-°ø¼ºÀüÂ÷ µ¥¹ÌÁö 50¿¡¼­ 35,ÁßÀå°©+15·Î ³ÊÇÁ
-°ø¼ºÀüÂ÷ µ¥¹ÌÁö´Â ÁßÀå°© »ó´ë·Î ·¹º§¿¡ µû¶ó ´Þ¶óÁü. +5¿¡¼­ +2, +3
-ÀüÅõ¼ø¾çÇÔÀÇ Áö»ó°ø°Ý 10->8
-Áö°Ô·Îº¿ Àç»ç¿ë ´ë±â½Ã°£ 0ÃÊ->40ÃÊ
-Ç༺¿ä»õ °Ç¼³½Ã°£ 50ÃÊ->40ÃÊ
-250 mm Cannons(Å丣¾÷±×·¹À̵å) ¾÷±ÛŸÀÓ 110ÃÊ->80ÃÊ
-250 mm Cannons °¡°Ý 150¹Ì³×¶ö 150°¡½º->100¹Ì³×¶ö 100°¡½º
-250 mm Cannons´Â ÀÌÁ¦ µ¿¸ÍÀ¯´Ö°ú Á߸³°Ç¹°/À¯´ÖÇÑÅ×µµ ¾µ¼öÀÖÀ½


Zerg
- Ultralisk damage decreased from 15, +25 vs. armored to 15, +20 vs. armored.
- Ultralisk Ram attack removed.
- Nydus Worms can now be cancelled and refunded while building.
- Overlord base speed increased to from 0.469 to 0.938.
- Overlord upgraded speed increase from 1.875 to 2.344.
- Overlords can now use Excrete Creep while moving.
- Overlord base speed now decreases from 0.938 to 0.469 while Excrete Creep is active.
- Overlord upgraded speed now decreased from 2.344 to 1.875 while Excrete Creep is active.
- Spawn Larvae energy cost reduced to 20 from 25.
Àú±×
-¿ïÆ®¶ó µ¥¹ÌÁö 15,+25¿¡¼­ 15,+20À¸·Î °¨¼Ò
-¿ïÆ®¶ó °Ç¹° °ø°Ý ¸ð¼ÇÀÌ »ç¶óÁü
-¶¥±¼Àº ÀÌÁ¦ ¼ÒȯÁß Ãë¼Ò°¡´É. µ· µ¹·ÁÁÜ
-´ë±ºÁÖ ¼Óµµ 0.469->0.938·Î Áõ°¡
-´ë±ºÁÖ ¼Ó¾÷ 1.875¿¡¼­ 2.344·Î Áõ°¡
-´ë±ºÁÖ´Â ÀÌÁ¦ ¿òÁ÷À̸鼭 ¶ËÀ» ½Ó
-¶Ë½Ò¶§´Â ´ë±ºÁÖ ±âº»¼Óµµ 0.938¿¡¼­ 0.469·Î °¨¼Ò
-¶Ë»ì¶§´Â ´ë±ºÁÖ ¼Ó¾÷¼Óµµ 2.344¿¡¼­ 1.875·Î °¨¼Ò
-¾Ö¹ú·¹ ÁÖÀÔ ¿¡³ÊÁö 25->20


Bugfixes
- Fixed a bug that caused cloaked units to cast shadows.
- Fixed a bug where Larva would sometimes accidently die by walking off cliffs.
- Fixed a bug where a Nuclear Strike target could be hid behind a Lair.
- Fixed a bug that allowed SCVs to construct halted buildings from within Bunkers.
- Fixed a netcode bug that enabled players to warp in Immortals from Warp Gates.
- Fixed a bug that caused Random players to not see their cursor during the loading screen.
- Fixed a bug where Changelings morphed slower while coming into range of enemy units than when dropped from an Overseer over enemy units.
¹ö±×
-ÀºÆó »óÅÂÀÇ À¯´ÖÀÌ ±×¸²ÀÚ ¸¸µå´Â°Å ¼öÁ¤
-¾Ö¹ú·¹°¡ Àýº®¿¡¼­ ¿òÁ÷ÀÌ´Ù °©ÀÚ±â Á״°Š¼öÁ¤
-·¹¾î µÚ¿¡ ÇÙ Á¶ÁØÁ¡ÀÌ °¨ÃçÁö´ø°Å ¼öÁ¤
-°Ç¼³·Îº¿ÀÌ º¡Ä¿ ¾È¿¡¼­ ¸¸µé´Ù ¸ØÃá °Ç¹° °è¼ÓÁöÀ»¼öÀִ°Š¼öÁ¤
-Â÷¿ø°ü¹®¿¡¼­ ºÒ¸êÀÚ ¼ÒȯÇÒ¼ö ÀÖ°Ô ÇÏ´ø°Å ¼öÁ¤
-·£´ý Ç÷¹À̾ ·ÎµùÁß¿¡ Ä¿¼­ ¾Èº¸ÀÌ´ø°Å ¼öÁ¤
-º¯½Å¼ö°¡ Àû À¯´ÖµéÀÇ ·¹ÀÎÁö ¾È¿¡ ÀÖÀ»¶§ ´Ê°Ô º¯½ÅÇÏ´ø°Å ¼öÁ¤



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