caling Magic Resist Per Level
The following champions were updated to have their magic resist scale per level instead of remaining at a flat 30 throughout the game (Magic Resist: 30 to 31(+1.25 per level)):
´õ ÀÌ»ó ¾Æ·¡ ¿µ¿õµéÀÇ ¸¶¹æÀÌ ¸¸·¦ µÉ ¶§±îÁö 30 °íÁ¤À̾ƴմϴÙ. 31+1.25(·¦¾÷´ç)
Alistar
Amumu
Leona
Nunu
Taric
Champion Changes
Amumu:
Curse of the Sad Mummy cooldown decreased from 170/150/130 Seconds to 150/130/110 Seconds
½½Ç ¹Ì¶óÀÇ ÀúÁÖÀÇ ÄðÀÌ 170/150/130¿¡¼ 150/130/110À¸·Î ÁÙ¾ú½À´Ï´Ù.
Annie:
Health increased from 424 (+76 per level) to 460 (+76 per level)
ü·ÂÀÌ ±âº»ÀÌ 424¿¡¼ 460À¸·Î Áõ°¡ ·¦¾÷´ç ¼öÄ¡´Â ±âÁ¸°ú °°À½
Incinerate mana cost reduced from 80/95/110/125/140 Mana to 70/80/90/100/110 Mana
¼Ò°¢ÀÇ ¸¶³ª ¼Ò¸ð·®ÀÌ 80/95/110/125/140¿¡¼ 70/80/90/100/110 À¸·Î ÁÙ¾úÀ½
Molten Shield
Duration reduced from 15 to 8
¿ë¾Ï¹æÆÐÀÇ Áö¼ÓÀÌ 15ÃÊ¿¡¼ 8ÃÊ·Î °¨¼Ò
Armor and Magic Resist increased from 10/20/30/40/50 to 20/30/40/50/60
Mana Cost reduced from 25 to 20
¹°¸¶¹æ Áõ°¡·®ÀÌ 10/20/30/40/50¿¡¼ 20/30/40/50/60À¸·Î Áõ°¡ ¸¶³ª ¼Ò¸ð·® 25¿¡¼ 20À¸·Î °¨¼Ò
Cooldown reduced from 30 to 16
ÄðŸÀÓ 30ÃÊ¿¡¼ 16ÃÊ·Î °¨¼Ò
Cho'Gath:
Movement Speed increased from 315 to 320
ÃÊ°¡½º À̵¿¼Óµµ 5 ¹öÇÁ
Kog'Maw:
Void Ooze slow reduced from 28/36/44/52/60% to 20/28/36/44/52%
°øÇãÀÇ ºÐºñ¹° À̼Ӱ¨¼Ò·®ÀÌ 28/36/44/52/60¿¡¼ 20/28/36/44/52% ·Î °¨¼Ò.
Lee Sin:
Safeguard/Ironwill reduced from 5/10/15/20/25% Lifesteal/Spell Vamp to 5/9/13/17/21% Lifesteal/Spell Vamp
¹æÈ£ °Ã¶ÀÇ ÀÇÁö°¡ ÈíÇ÷/ÁÖ¹®ÈíÇ÷·üÀÌ 5/10/15/20/25%¿¡¼ 5/9/13/17/21%·Î °¨¼Ò
Lulu:
Glitterlance(¹Ý¦¹Ý¦â)
Ability Power ratio reduced from +.7 to +.6
AP °è¼ö 0.7¿¡¼ 0.6À¸·Î °¨¼Ò
Mana Cost increased from 40/45/50/55/60 Mana to 40/50/60/70/80 Mana
¸¶³ª ¼Ò¸ð·® 40/45/50/55/60¿¡¼ 40/50/60/70/80À¸·Î Áõ°¡
Wildgrowth changed from "Lulu enlarges her ally, knocking enemies away from them." to Lulu enlarges her ally, knocking nearby enemies into the air."
·ê·ç ±ÃÀÌ ±ÙÃÄ Àû±ºÀ» ¹ÐÃÄ ³»´Â°Í¿¡¼ ±Ùó ÀûÀ» ¿¡¾îº» ½ÃÅ°´Â°Å·Î º¯°æ
Master Yi:
Alpha Strike
Old: Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100/150/200/250/300 (+1) magic damage to each enemy with a20/30/40/50/60% chance to deal 400 bonus magic damage to minions.
New: Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100/150/200/250/300 (+1) magic damage to every target. If the firsttarget is a minion, it will be dealt 200/250/300/350/400 magic damage, and every additional minion target has a 20/30/40/50/60% chance to be dealt 200/250/300/350/400 .
Highlander slow immunity increased from 6/9/12 seconds to 8/10/12 seconds
ÃÖÈÄÀÇ Àü»ç µÐÈ ¸é¿ª È¿°ú ½Ã°£ Áõ°¡
Meditate Mana Cost reduced from 70/85/100/115/130 Mana to 70/80/90/100/110 Mana.
¸í»ó ¸¶³ª ¼Ò¸ð·® °¨¼Ò
Miss Fortune:
Bullet Time ratio changed from 65/95/125 (+0.2) magic damage per bullet to 65/95/125 (+0.2) physical damage per bullet.
¹ÌÆ÷ ±Ã¿¡¼ ap0.2¸¦ 0.2ad·Î º¯°æ
Double Up bounce damage increased from 115% to 120%.
Çѹ߿¡ µÎ³ð ƨ±â´Â Àû¿¡°Ô 120%µ¥¹ÌÁö·Î Áõ°¡
Olaf:
Reckless Swing Cooldown increased from 8/7/6/5/4 Seconds 9/8/7/6/5 Seconds.
¿Ã¶óÇÁ ¹«¸ðÇÑ °Å¸ ÄðÀÌ 8/7/6/5/4¿¡¼ 9/8/7/6/5 ·Î Áõ°¡
Ryze:
Damage increased from 53 (+3 per level) to 55 (+3 per level)
¶óÀÌÁî ±âº» ¹°¸®µ¥¹ÌÁö +2 Áõ°¡
Desperate Power(ÇÊ»çÀûÀÎÈû ±Ã±Ø)
Passive bonus mana per level of skill (75/150/225) removed.
¸¶³ª º¸³Ê½º Á¦°Å
New Active: Active: Ryze becomes supercharged, gaining 15/20/25% Spell Vamp, causes his spells to deal 50% AoE damage, and gain 35/55/75 Movement Speed for 5/6/7 seconds. (±Ã ½ÃÀü½Ã À̵¿¼Óµµ Áõ°¡ Çϵµ·Ï º¯°æ)
Overload °úºÎÇÏ
Changed from 40/65/90/115/140 (+0.2) plus 7.5 % of his max mana in magic damage to 60/85/110/135/160 (+0.4) plus 6.5 % of his max mana in magic damage.
AP°è¼ö 0.2 Áõ°¡ ¸¶³ª·®¿¡¼ µ¥¹ÌÁö Áִ·® 1% °¨¼Ò
Mana Cost reduced from 70 to 60.
¸¶³ª ¼Ò¸ð 10 °¨¼Ò
Range reduced from 675 to 650.
»ç°Å¸® 675->650
Rune Prison·é°¨¿Á
Snare reduced from 1/1.3/1.5/1.8/2 seconds to 0.8/1/1.3/1.5/1.8seconds.
¼Ó¹Ú Áö¼Ó½Ã°£ÀÌ 1/1.3/1.5/1.8/2¿¡¼ 0.8/1/1.3/1.5/1.8ÃÊ·Î °¨¼Ò
Plus max mana % in damage reduced from 5% max mana to 4.5% max mana.
¸¶³ª·®¿¡ÀÇÇÑ Ãß°¡ µ¥¹ÌÁö°¡ 0.5% ÇÏÇâ
Mana Cost reduced from 80/95/110/125/140 Mana to 80/90/100/110/120 Mana.
¸¶³ª ¼Ò¸ð·® 80/95/110/125/140¿¡¼ 80/90/100/110/120À¸·Î °¨¼Ò
Spell FluxÁÖ¹®È帧
Damage ratio increased from 50/70/90/110/130 (+0.35) magic damage to 50/70/90/110/130 (+0.35) plus 1 % of his max mana magic damage
ÁÖ¹®È帧¿¡ 1%ÀÇ Ãִ븶³ª·® ¸¶¹ýµ¥¹ÌÁö Ãß°¡
Mana Cost reduced from 60/75/90/105/120 Mana to 60/70/80/90/100 Mana
¸¶³ª ¼Ò¸ð·® °¨¼Ò
Shen:
Stand United global ranged reduced from 25000 to 5500.
½¨±Ã ±Û·Î¹ú¿¡¼ 5500À¸·Î °¨¼Ò
Singed:
Health increased from 448 (+82 per level) to 487 (+82 per level)
½ÅÁöµå ±âº» ÇÇÅë 39 Áõ°¡
Soraka:
Starcall
Magic Resist reduction duration reduced from 8 seconds to 5 seconds.
¼Ò¶óÄ« º°ºÎ¸§ ¸¶Àú °¨¼Ò ½Ã°£ 8ÃÊ¿¡¼ 5Ãʷΰ¨¼Ò
Mana Cost increased from 20/30/40/50/60 Mana to 20/35/50/65/80 Mana.
¸¶³ª ¼Ò¸ð Áõ°¡
Talon:
Armor increased from 18.5 (+3.5 per level) to 20.5 (+3.5 per level)
Å»·Ð ±âº» ¹æ¾î·® +2Áõ°¡
Rake Mana Cost reduced from 60/65/70/75/80 Mana to 20/35/50/65/80 Mana.
°¥Äû¼Õ ¸¶³ª ¼Ò¸ð·® °¨¼Ò
Warwick:
Hungering Strike
Damage reduced from 75/125/175/225/275 (+1) and8/11/14/17/20 % of the target's maximum Health as magic damage, to 75/125/175/225/275 (+1) and6/9/12/15/18 % of the target's maximum Health as magic damage.
¿öÀ¨ °¥¸ÁÀÇ ÀÏ°Ý ÃÖ´ë ü·Â ¸¶µ© 8/11/14/17/20¿¡¼ 6/9/12/15/18·Î °¨¼Ò
Mana Cost increased from 70/80/90/100/110 Mana to 80/90/100/110/120 Mana.
¸¶³ª ¼Ò¸ð·® Áõ°¡
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