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ºñ°ø°³ ¼Õ´Ô ¡¦ 2009-06-02 00:04:58
[¸Þµð]Á¤º¸ - Áê¾óÅ©·¡ÇÁÆ®, ¼¼Å©¸®µå Å©·¡ÇÁÆ®

 Ã·ºÎÆÄÀÏ #1  

Å©·¡ÇÁÆ®Áß¿¡¼­ Áê¾ó/¼¼Å©¸®µå¿¡´ëÇØ °£·«È÷? ¼³¸íÇÕ´Ï´Ù
1. Áê¾ó Å©·¡ÇÁÆ®
°ø½Ä: ¾Æ¹«Áê¾ó + ÇØ´ç·é(¹Ø¿¡¼­¼³¸í)+ÆÛÆåÆ®Áª+¸¶³ªÆ÷¼Ç+Èú¸µÆ÷¼Ç
Tir: (6 to 10)% Better Chance of Getting Magic Items
Ith: All Resists +(3 to 5)%
Tir, Ith: 50 Crafting Points

Ort: Requirements –(2 to 4)%
Shael: +(21 to 50) Defense
Ort, Shael: 100 Crafting Points

Lum: +(1 to 2)% to Experience Gained
Lem: +(3 to 5) to All Attributes
Lum, Lem: 150 Crafting Points

Ist: +(4 to 6)% Bonus to Summoned Minion Life
Ohm: +(4 to 12) to Maximum Damage
Ist, Ohm: 200 Crafting Points

Ber: (1 to 3)% Life Stolen per Hit, (1 to 3)% Mana Stolen per Hit
Zod: +(1 to 3)% to Spell Damage
Ber, Zod: 250 Crafting Points

Kur: +(4 to 6)% Bonus to Summoned Minion Damage
Nas: Slows Target by 1%
Kur, Nas: 300 Crafting Points

Vith: +(2 to 4)% Bonus to Summoned Minion Resistances
Thai: +(6 to 15) to Minimum Damage
Vith, Thai: 350 Crafting Points

Nih: +(2 to 8) Life on Striking in Melee, +(2 to 8) Mana on Striking in Melee
Nih: 400 Crafting Points

º¸Åë¹Ð¸®´Â º£¸£/Á¶µå¸¦ ÇÏ°í ºê·Îµå¾î½Ø½ÅÀº ·½/º£¸£ ¼Òȯ°è¿­Àº ¾ÆÀ̽ºÆ®¸¦ ÇÕ´Ï´Ù 
+15% °ø°Ý ¼Óµµ Áõ°¡ +13% Æ÷ÀÌÁ𠽺Æç µ¥¹ÌÁö +4$ ¸ðµç ´É·ÂÄ¡ º¸³Ê½º
--> Å¥·¹¾î ¾Æ¸¶Á¸, Ç÷¯±× Æȶóµò
+3% ¶óÀÌÇÁ ½ºÆ¿ +3% ¸¶³ª ½ºÆ¿ +8% ÆÄÀÌ¾î ½ºÆç µ¥¹ÌÁö +4% ¸ðµç ´É·ÂÄ¡ º¸³Ê½º
--> ºê·Îµå»çÀÌµå ¾î½Ø½Å

2. ¼¼Å©¸®µå Å©·¡ÇÁÆ®
³ªÀÌÆ®³­À̵µ À̻󿡼­ ³ª¿À´Â ¼¼Å©¸®µå ¾ÆÀÌÅÛÀ» Å©·¡ÇÁÆ®µ¹¸®´Â°ø½ÄÀÔ´Ï´Ù
1.°ø½Ä : ¼¼Å©¸®µåÅÛ + ÇØ´ç ½¬¶óÀÎ = ???
1¹ø¿¡¼­ Àß³ª¿ÔÀ»½Ã¿¡ 2¹ø°ø½ÄÀ¸·Î Çѹø´õ ¿É¼ÇÀ» ³Ö½À´Ï´Ù
2. ¼¼Å©¸®µå+½¬¶óÀÎ+¾ÆÄÉÀÎÅ©¸®½ºÅ»

Hidden shrine: Chance to reanimate as: [random monster] (5, 10, 15)
I have seen as many as three different monsters having a chance to spawn on a single item using this shrine. Elite monsters can also appear (indicated by yellow text on item).
-> ¸®¾Ö´Ï¸ÞÀÌÅ͸ó½ºÅÍ (¿»·ÎÇ¥½ÃµÈ °ÍÀÌÁÁ½À´Ï´Ù(¿¤¸®Æ®¸ó½ºÅÍ) ³×Å©µî ¼Òȯ°è¿­Ãßõ)

Sacred shrine:
Cold Ornate shrine:
Lightning Shimmering:
Poison Fascinating shrine:
Fire +Percentage to [element] spell damage (33,66,76,54,27,16...)
-Percentage enemy resistance to [element] (12,21,39,42...)
-Percentage to maximum mana (10 only)
->¸¶¹ýµ¥¹ÌÁö °ü·Ã ½¬¶óÀÎÀÔ´Ï´Ù

Creepy shrine: Strength
Abandoned shrine: Dexterity
Quiet shrine: Vitality
Eerie shrine: Energy

Percantage bonus to [stat] (10,19,11,...)
+Amount to [stat] (33,52,60,...)
->½ºÅÝ°ü·Ã½¬¶óÀÎ

Stone shrine: Magic damage reduced by amount (20...)
+Percentage to all resistances (50...) Potentially very effective for killing Quov Tsin? (I haven't even come close to trying yet)
->·¹Áö°ü·Ã ½¬¶óÀÎ

Gloomy shrine:
Percentage uninterruptable attack (4,7,6...)
I have become much more partial to this mod in the last few weeks, I think it is often underrated, although the emounts appearing on the crafts are rather low.

Tainted shrine:
+Percentage to minion attack rating (20,17...)
+Percentage to minion damage (16,28,53...)
->¼Òȯ°è¿­µ¥¹ÌÁö/¾î·¹Áõ°¡

Magical shrine:
+Percentage to minion resists (6,12...)
+Percentage to minion life (7,18,19...)
->¼Òȯ°è¿­ ·¹Áö/ÇÇÁõ°¡

Weird shrine:
Percentage enhanced damage (41,70)
+Amount to maximum damage (19,97)
+Amount to minimum damage (5-20)
->µ¥¹ÌÁöÁõÆø ½¬¶óÀÎ


µð¾Æ3 | 2208¸íÀÌ Àоú¾î¿ä. 3.147.45.90

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