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 Ã·ºÎÆÄÀÏ #1  

TAKE COVER
Bringing 3rd-person cover to Fallout 4!

¡Ú About ¡Ú

Take cover behind objects and automatically lean out to shoot when you aim down sights!
I've always found taking cover to be clunky in Fallout 4. In first person, if you tried to utilize cover tactically, you'd be staring at a blank wall most of the time. In third person, all you can do is crouch behind some rock or furniture, occasionally walk out, and hope enemy bullets don't hit you.
This mod hopes to remedy that.


¡Ú How to Use ¡Ú

OPTION 1. AUTOMATIC/INTEGRATED MODE
☢  With your weapon drawn, sprint into a wall to take cover behind it.


OPTION 2. HOTKEY MODE
☢  Activate assigned hotkey to enter cover mode.


Both automatic mode and hotkey activation can be used interchangeably.

¡Ú Details ¡Ú

HOW TO CHOOSE YOUR COVER
You have two cover options - a standing cover, and a crouching cover for low objects.
When entering cover,
☢ Point down (crosshair below eye level) to enter a crouching cover.
☢ Point up (crosshair above eye level) to enter a standing cover.

HOW TO EXIT COVER
☢  Give your back movement key a single quick tap to exit cover. The activator also can be used to exit cover (default) or configured to swap between standing and crouching covers.

HOW TO VAULT OVER LOW OBJECTS
☢  In crouching cover only, hold forward and activate the hot-keyed Take Cover activator. (Make sure Cover Vault is enabled in Configuration - it's off by default.)

¡Ú Installation ¡Ú

Once installed, on first load, you will see a message box saying that Take Cover is active. If you don't, then the mod was not installed correctly. See here for instructions on how to set up Fallout 4 for modding.

You will receive Take Cover and Take Cover Config in the AID section of your inventory.

¡Ú Known Issues ¡Ú

☢  Weapons switched during cover are invisible. Popping into VATS and leaving it will fix it.
☢  Cannot move directly rightwards in cover. Workaround: moving front-right/back-right will let you move right, or you can face the right and move front.
☢  Not fully compatible with sniper rifles.

Without animation tools, it will be difficult to address the first and second issues as these are limitations in Bethesda's animation files.
If you are an animator and you'd like to help with the animations, please do get in touch!

¡Ú FAQ ¡Ú

Q: Does this work in first-person?

A: Yes! You have an option in the Config to set whether you want a first-person sprint to activate cover. It's off by default. If turned on, you will automatically enter third-person and go into cover when sprinting up against a wall in first-person.

Q: Any tips for cover entering / exiting / moving from cover-to-cover?

A: I want to emphasize exiting cover! A single quick tap is all that's needed. Press your back movement key, then quickly release. The cover exit happens when you release the back button. holding down back will let you move backward. This is intentional! I could have set it to exit cover once you started pressing the button, but then you would lose the ability to move backwards in cover.

Here's a tip for moving from cover to cover:
While you're in cover, give a quick single tap to the back key, and while the cover exit animation is playing, press the keys to sprint forward and hold them down! Once the cover exit finishes, you'll immediately start sprinting forwards to your next cover.

Q: Entering cover is not sensitive enough / too sensitive! (entering cover when you don't actually want to)

A: Every system is different, and you might want to tweak the sensitivity of cover-entering yourself! I've provided a couple of preset options in the Config - you have Default, High, and Very High to specify how still you have to be while sprinting before you enter cover.

You can tweak these values beyond the presets that I've given with this console command that I've added:
cqf cover setsensitivity

The preset values in the Config are:
Default: 2
High: 10
Very High: 20

To make entering cover less sensitive, you can type cqf cover setsensitivity 0.5 to lower the sensitivity below the default.

Q: Does this work with Power Armor?

A: I originally didn't plan to have it available for PA, as there aren't cover animations for power armor. But afterwards I did go back and add in some support for PA, so you'll crouch when you enter cover instead of entering a specific cover mode. You'll also automatically pop-out when you aim down sights. Of course, cover-vaulting is unavailable in PA.

Q: Blind-firing and grenades?

A: Yes! You can blind-fire around cover by just hitting the fire button without aiming down sights, as well as lob grenades around cover.

Q: How do I see if the mod is working for me?

A: Compare your cover experience with those in the linked video showcases! That's what you can expect from Take Cover.





At this point, the cover system is active. Sprint towards a wall with your weapon drawn to take cover.

You can also hotkey the Take Cover activator to a quick-key in your favorites to quickly enter and exit cover at any point in time.

Use Take Cover Config to configure various aspects of the cover system, including whether sprint-to-cover is turned on and whether cover-vaulting is enabled.


¡Ú Notes ¡Ú

☢ It wasn't easy to do, but yes - it works great with VATS! VATS traditionally roots you to the spot and gives you no movement control, but this mod lets you "pop-out" of cover even in VATS. After entering VATS, tap V (view-change key) to pop out of cover. You automatically re-enter cover when VATS ends!

☢ Did you know that Fallout 4 has first-person cover?











Áö±Ý ¼³Ä¡ÇÏ·¯ °©´Ï´Ù.
http://www.nexusmods.com/fallout4/mods/10875/?


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