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Rogues
- Added a new double-attack animation for "Mutilate".
- "Cloak of Shadows": The tooltip has been adjusted to indicate this
ability removes hostile effects, rather than dispels them. "Cloak
of Shadows" does not count as a dispel, and will not interact with
dispel resistance or effects triggered by dispelling. This ability
no longer removes the "Weakened Soul" debuff.
- "Deadly Throw": This ability will now damage hunters and their pets
when they are affected by "The Beast Within" or "Bestial Wrath".
Those targets will still be immune to the movement impairing portion
of "Deadly Throw".
- "Insignia of the Alliance/Horde" and "Medallion of the
Alliance/Horde" now remove "Fear", "Stun" and "Polymorph" effects
and no longer remove "Charm" effects.
- "Improved Sap" (Subtlety) renamed "Dirty Tricks": Increases the
range of your "Sap" and "Blind" abilities by 2/4 yards and reduces
the energy cost of your "Sap" and "Blind" abilities by 25/50%.
- Increased the frequency and amount of "Blinding Powder" found in
pickpocketed junk boxes.
- "Mutilate": This ability will now always consume the "Cold Blood"
buff when it strikes an opponent.
- Poisons: The difficulty of dispelling these is now based off the
level of the player, not the level of the weapon the poison is
applied to.
- Reduced the reagents required to create most poisons.
- "Remorseless Attacks"(Assassination): "Hemorrhage" added to the buff
tooltip. This ability will no longer trigger from killing totems.
- Rogue poisons no longer have charges.
- "Sap" now automatically gains the full benefit of "Improved Sap".
- "Shadowstep" (Subtlety): The cooldown has been reduced to 15 seconds.
- "Stealth"will now be broken correctly by damage shield such as "Oil
of Immolation".
- "Surprise Attacks" (Combat): This talent now correctly prevents
"Envenom" from being dodged.

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