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·¹À̵忡¼­ÀÇ È渶, ¸¶¹ý»ç, ¾Ï»çÁ¦

ÇöÀç ·¹À̵忡¼­ 1,2À§¸¦ ´Þ¸®´Â nihilumÀÇ ¸¶¹ý»ç¿Í forteÀÇ È渶¹ý»ç°¡ ÀûÀº ±ÛÀε¥ ¹¹ ¾ÆÁÖ Á¤È®Çϳ׿©. ¾Ï»ç¶û È渶´Â Áö±Ý Á¤¸» ¾Èµå·Î¸Þ´Ù



http://www.nihilum.eu/forum/showpost.php?p=43193&postcount=9


To become a good mage, you need to invent the wheel again. You have to learn to play yourself. If you are a good mage, you can watch other mages movies or read discussions on forums and talk to other mages to improve further.

ÁÁÀº ¸¶¹ý»ç°¡ µÇ±â À§Çؼ±, ¹ÙÄûºÎÅÍ ´Ù½Ã ¹ß¸íÇØ¾ß µÉ°Ì´Ï´Ù. Ç÷¹ÀÌÇÏ´Â ¹ýÀ» ¹è¿ö¾ß ÇÏÁÒ. ¸¸¾à ´ç½ÅÀÌ ÁÁÀº ¸¶¹ý»ç¶ó¸é, ´Ù¸¥ ¸¶¹ý»çÀÇ µ¿¿µ»óÀ» º¸°Å³ª Æ÷·³ÀÇ ³íÀǸ¦ º¸°í ´Ù¸¥ ¸¶¹ý»çµé°ú À̾߱⸦ ÇÏ¿© °³¼±Çسª°¥ ¼ö ÀÖ°ÚÁÒ.


To answer your second question: Mages aren't better than warlocks or shadowpriests for raids. We can't outdps any of them, we don't supply the group with endless mana/healing, our spells scale worse with gear than their spells. Our buffs are nothing compared to theirs.

µÎ¹ø° Áú¹®¿¡ ´äÇÏÀÚ¸é: ¸¶¹ý»ç´Â ·¹À̵忡 À־ È渶¹ý»ç³ª ¾Ï»çÁ¦¿¡ ºñÇØ ÁÁÀ»°Ô ¾ø½À´Ï´Ù. ¿ì¸®´Â ±× Áß ¾Æ¹«µµ dps·Î À̱âÁö ¸øÇÏ°í, ³¡ ¾ø´Â ¸¶³ª/Èú¸µÀ¸·Î ±×·ìÀ» Áö¿øÇÏÁöµµ ¸øÇϸç, ¿ì¸®ÀÇ ¸¶¹ýÀº Àåºñ·Î ÀÎÇØ °­ÇØÁö´Â Á¤µµ°¡ ±×µé¿¡ ºñÇØ ÈξÀ ¸øÇÕ´Ï´Ù. ¿ì¸®ÀÇ ¹öÇÁ´Â ±×µé¿¡ ºñÇÏ¸é ¾Æ¹«°Íµµ ¾Æ´ÏÁÒ.

What we bring to raids is:
Arcane Intellect - 40 intellect, aka 600 higher mana pool and about 0.5% spellcrit for everyone in the raid. One mage is enough for this.

¿ì¸®°¡ °ø´ë¿¡ ÇÒ ¼ö ÀÖ´Â °Ç:
½ÅºñÇÑ Áö´É - Áö´É 40, 600ÀÇ ´õ ³ôÀº ¸¶³ª¿Í 0.5% °¡·®ÀÇ ÁÖ¹® ±Ø´ëÈ­¸¦ °ø´ëÀÇ ¸ðµÎ¿¡°Ô Á¦°øÇÕ´Ï´Ù. ¸¶¹ý»ç ÇѸíÀ̸é ÃæºÐ.

Water - One mage is enough for this.

¹° - ¸¶¹ý»ç ÇѸíÀ̸é ÃæºÐ.

Detect magic - To see when trash mobs or bosses are using special abilities that show up as a buff on themselves. Can be very useful when raiding new encounters. One mage is enough for this.

¸¶¹ý °¨Áö - Àܸ÷À̳ª º¸½º°¡ Ư¼ö ´É·ÂÀ» ¾µ ¶§ ±×µéÀÇ ¹öÇÁ¸¦ º¸¿©ÁÝ´Ï´Ù. »õ·Î¿î ÀüÅõ¿¡¼­ ²Ï À¯¿ëÇÒ ¼ö ÀÖÁÒ. ¸¶¹ý»ç ÇѸíÀ̸é ÃæºÐ.

Polymorph - Useful for some trash in Serpentshrine, but almost everything else is immune.

º¯ÀÌ - ºÒ¹ìÁ¦´ÜÀÇ ÀϺΠÀܸ÷¿¡¼¼ ¾µ¸¸ÇÏÁö¸¸, °ÅÀÇ ¸ðµç °ÍÀº ¸é¿ªÀÔ´Ï´Ù.

Counterspell - Some trash mobs and in a few cases even bosses have spells that can be interrupted. Shaman, Rogue, Warrior are all better at doing this due to their much lower cooldowns, but there are encounters where a 30 yard range interrupt from a dps class is better than a 20 yard interrupt from a healer or melee range interrupt.

¸¶¹ý Â÷´Ü - ÀϺΠÀܸ÷À̳ª ½ÉÁö¾î´Â º¸½ºµµ Â÷´ÜÇÒ ¼ö ÀÖ´Â ÁÖ¹®À» °¡Áö°í ÀÖ½À´Ï´Ù. ÁÖ¼ú»ç, µµÀû, Àü»ç ¸ðµÎ°¡ ÈξÀ ÀûÀº Äð´Ù¿îÀ» °¡Áö°í Àֱ⠶§¹®¿¡ À̸¦ ´õ ÀßÇÕ´Ï´Ù¸¸, 30 ¾ßµå °Å¸®¿¡¼­ dps Ŭ·¡½º°¡ ²÷¾îÁÖ´Â°Ô 20 ¾ßµå °Å¸®¿¡¼­ Èú·¯³ª ±ÙÁ¢ °Å¸®¿¡¼­ ²÷´Â °Í º¸´Ù ³ªÀº ÀüÅõ°¡ ÀÖ±ä ÇÕ´Ï´Ù.

Ranged magical damage - Mediocre damage from 41 yards can be useful, but we are at best the 3rd highest dps caster. Our dps also drops to 0 if we have to move, get interrupted/silenced, mob enables reflect shield or mob goes out of range or line of sight. Warlocks and shadowpriests have most, or at least a big part of their dps as dots and do not suffer as much from this. Some bosses in Serpentshrine and Tempest keep (and naxxramas and bwl and mc) are immune to fire or frost damage, meaning we are forced to use a worse dps spec for some encounters, or use spells we are not specced/geared for. Stack the raid with warlocks and shadowpriests for higher raid dps.

¿ø°Å¸® ¸¶¹ý µ¥¹ÌÁö - 41¹ÌÅÍ °Å¸®¿¡¼­ÀÇ Æò¹üÇÑ µ¥¹ÌÁö´Â ¾µ¸¸ÇÒ ¼ö ÀÖÁö¸¸, ¿ì¸®´Â 3¹ø°·Î ³ôÀº dpsÀÇ Ä³½ºÅÍÀÔ´Ï´Ù. ¿ì¸®ÀÇ dps´Â ¿ì¸®°¡ ¿òÁ÷¿©¾ß Çϰųª, Â÷´Ü/ħ¹¬ ´çÇϰųª, ÁÖ¹®À» ¹Ý»çÇϰųª °Å¸® ¹ÛÀ¸·Î °¡°Å³ª ½Ã¾ß¿¡ °¡¸®¸é 0À¸·Î ¶³¾îÁý´Ï´Ù. È渶¿Í ¾Ï»çÁ¦´Â ´ë°³, ¾Æ´Ï¸é Àû¾îµµ ±×µé dpsÀÇ Å« ºÎºÐÀÌ µµÆ®·Î, ÀÌ¿¡ ¿µÇâÀ» ¹ÞÁö ¾ÊÁÒ. ºÒ¹ì Á¦´Ü°ú Æødz¿ì ¿ä»õÀÇ (±×¸®°í ³«½º, °ËµÕ, È­»êÀÇ) ÀϺΠº¸½ºµéÀº È­¿°°ú ³Ã±â µ¥¹ÌÁö¿¡ ¸é¿ªÀ¸·Î, ÀÌ ¸»Àº ÀϺΠÀüÅõ¸¦ À§ÇØ ¿ì¸° ÃÖ¾ÇÀÇ dps Ư¼ºÀ» Ÿ°Å³ª, ¾Æ´Ï¸é ¿ì¸®°¡ Ư¼ºÀ» ŸÁö ¾Ê°Å³ª/Àåºñ¸¦ ¸ÂÃ߱⠾ÊÀº ÁÖ¹®À» »ç¿ëÇØ¾ß ÇÕ´Ï´Ù. ´õ ³ôÀº dps¸¦ À§ÇØ È渶¿Í ¾Ï»çÁ¦·Î °ø´ë¸¦ ä¿ì¼¼¿ä.

Burst DPS - If specced 33p into arcane (weaker average dps than a 10/48/3 spec), we can put out very good burst dps (for a few seconds) if it's needed to down an add or something like that. Useful for a few encounters.

¼ø°£ DPS - ¸¸¾à ºñÀü¿¡ 33Æ÷ÀÎÆ®¸¦ ÅõÀÚÇÑ´Ù¸é (10/48/3 Ư¼ºº¸´Ù Æò±ÕÀûÀÎ dps°¡ ³·Àº), Â̵îÀ» ó¸®ÇÏÁö ¾Ê´Â °æ¿ì ¿ì¸®´Â ²Ï³ª ±¦ÂúÀº ¼öÁØÀÇ ¼ø°£ dps¸¦ »ÌÀ» ¼ö ÀÖ½À´Ï´Ù. (¸îÃʵ¿¾È) ÀûÀº ¼öÀÇ ÀüÅõ¿¡¼­¸¸ ¾µ¸¸ÇÕ´Ï´Ù.

And that's about it. I'm leveling a priest.

ÀÌ°Ô ÀüºÎÀÔ´Ï´Ù. ³ª´Â »çÁ¦¸¦ Å°¿ì°í ÀÖ¾î¿ä.




http://forums.wow-europe.com/thread.html;jsessionid=E9A232D2956D8873BD0192C9BD1CE2D5.app03_02?topicId=285259867&sid=1


A Warlock's Endgame Perspective of TBC

È渶ÀÇ È®ÆÑ ¿£µå°ÔÀÓ¿¡ ´ëÇÑ ½Ã°¢

¾ÕºÎºÐÀº ³íÁ¡°ú »ó°üÀÌ ¾ø¾î¼­ »èÁ¦

Warlocks in PVE
-----------------------

So let's sum it up.

°è»êÀ» Çغ¾½Ã´Ù.

Warlocks have more hp than other classes.
Warlocks do more damage than other classes.
Add one more warlock to the raid and the dmg from all the warlocks increase.
Warlocks give multiple raidboosting debuffs.
Warlocks need a bit of heals to do damage - give them a shadowpriest and problem solved.

È渶´Â ´Ù¸¥ Ŭ·¡½ºº¸´Ù ¸¹Àº ÇÇÅëÀ» °¡Áö°í ÀÖ½À´Ï´Ù.
È渶´Â ´Ù¸¥ Ŭ·¡½ºº¸´Ù ´õ ¸¹Àº µ¥¹ÌÁö¸¦ ÁÝ´Ï´Ù.
°ø´ë¿¡ ÇѸíÀÇ È渶¸¦ Ãß°¡ÇÏ¸é ´Ù¸¥ ¸ðµç È渶ÀÇ µ¥¹ÌÁö°¡ Áõ°¡ÇÕ´Ï´Ù.
È渶´Â °ø´ë¸¦ °­È­ÇÏ´Â ¿©·¯°³ÀÇ µð¹öÇÁ¸¦ °Ì´Ï´Ù.
È渶´Â µ¥¹ÌÁö¸¦ ÁÖ±â À§ÇØ ¾à°£ÀÇ ÈúÀÌ ÇÊ¿äÇÕ´Ï´Ù - ¾Ï»çÁ¦¸¦ ÁÖ¸é ÇØ°áµÇ³×¿ä.

I'm honestly ashamed of playing my class at the moment. Sure I'm #1 or #2 on damage meters all the time (competing with other locks), but the competition is just non-existant. How fun is it that I can crit for 9k+ with a shadowbolt (2.5sec cast) when mages crit for 5k with a (3sec cast) fireball. My guild raids with 5 warlocks and 2 mages. If there was no sheepable trash we would probably not bring any mages at all. So far I have NEVER seen another class than a warlock on top of damage in any given fight in TBC.

³ª´Â ¼ÖÁ÷È÷ ¸»Çؼ­ Áö±Ý ½ÃÁ¡¿¡¼­ ³» Ŭ·¡½º¸¦ Ç÷¹ÀÌÇÏ´Â°Ô ºÎ²ô·´½À´Ï´Ù. ¹°·Ð ³ª´Â ¾ðÁ¦³ª µ¥¹ÌÁö¹ÌÅÍ¿¡¼­ 1À§³ª 2·ò¸¦ ÇÕ´Ï´Ù¸¸ (´Ù¸¥ È渶¿Í °æÀïÇÔ), °æÀïÀ̶ó´Â°Ç Á¸ÀçÇÏÁö ¾Ê½À´Ï´Ù. ¸¶¹ý»ç°¡ 5000ÀÇ Å©¸®¸¦ ÅͶ߸±¶§ (3ÃÊ Ä³½ºÆÃ) 9000À» ³Ñ´Â Å©¸®¸¦ ÅͶ߸± ¼ö ÀÖ´Â°Ô (2.5ÃÊ Ä³½ºÆÃ) ¾ó¸¶³ª Àç¹ÌÀÖ³ª¿ä. ¿ì¸® ±æµå´Â 5¸íÀÇ È渶¿Í 2¸íÀÇ ¸¶¹ý»ç·Î ·¹À̵带 ÇÕ´Ï´Ù. ¸¸¾à ¾çº¯ÇÒ ¼ö ÀÖ´Â Àܸ÷ÀÌ ¾ø¾ú´Ù¸é ¿ì¸®´Â ¾Æ¸¶ ¸¶¹ý»ç¸¦ ¾È µ¥·Á°¬À»°Ì´Ï´Ù. ±×¸®°í È®ÆÑÀÇ ¸ðµç ÀüÅõ¿¡¼­ ³ª´Â È渶¸¦ Á¦¿ÜÇÑ ´Ù¸¥ Ŭ·¡½º°¡ 1À§¸¦ ÇÏ´Â °ÍÀ» ´Ü Çѹøµµ º» ÀûÀÌ ¾ø½À´Ï´Ù.

I never liked the debuffer - bring two locks for cos and coe - situation warlocks had before The Burning Crusade but currently it's just hilarious. A warlock can make the boss hit for 5% less, Take 10% (and the lowered resistance) more dmg from frost, shadow, fire and arcane damage, and around 8% more from melee damage, and giving your group 1k more health, while still being on the absolute top of damage meters.

³ª´Â ºÒŸ´Â ¼ºÀü ÀÌÀüÀÇ µð¹öÆ۷νáÀÇ »óȲ - ¾îµÒ°ú ¿ø¼Ò¸¦ À§ÇØ 2¸íÀÇ È渶¸¦ µ¥·Á°¡´Â - À» ÁÁ¾ÆÇÏÁö ¾Ê¾Ò½À´Ï´Ù¸¸ Áö±ÝÀº ¿ô±æ µû¸§ÀÌ¿¹¿ä. È渶¸¦ µ¥·Á°¡¸é º¸½ºÀÇ µ¥¹ÌÁö¸¦ 5% ÁÙÀÏ ¼ö ÀÖ°í, ³Ã±â, ¾ÏÈæ, È­¿° ±×¸®°í ºñÀü µ¥¹ÌÁö¸¦ 10% ´õ (±×¸®°í ÀúÇ×µµ ³·Ã߸ç) ÁÙ ¼ö ÀÖ°í, 8%ÀÇ ¹°¸® µ¥¹ÌÁö¸¦ ´õ ¹Þ°Ô ¸¸µé¸ç, ÆÄƼ¿¡ 1000ÀÇ ÇǸ¦ ´õ ¿Ã¸®¸é¼­µµ µ¥¹ÌÁö ¹ÌÅÍÀÇ Àý´ëÀûÀΠžÀ» °í¼öÇÕ´Ï´Ù.

I feel sorry for our mages. Making Al'ar fire-immune and forcing them to respec every week doesn't make things much brighter. Remaining frost or arcane for the other bosses just doesn't seem like a reasonable option at the moment. I'm fully firespecced myself and do 100% firedamage in a normal raid, but on Al'ar I end up #1 or #2 spamming shadowbolts with the very same talents. Fair? No.

³ª´Â ¿ì¸® ¸¶¹ý»çµé¿¡°Ô ¹Ì¾ÈÇÔÀ» ´À²¸¿ä. ¾Ë¶ó¸¦ È­¿°¿¡ ¸é¿ªÀ¸·Î ¸¸µé¾î ¸ÅÁÖ Æ¯¼ºÀ» ¹Ù²Ùµµ·Ï ¸¸µå´Â°Ç Àý´ë ÁÁÀº ÀÏÀÌ ¾Æ´Õ´Ï´Ù. ´Ù¸¥ º¸½º¿¡¼­ ³Ã±â³ª ºñÀüÀ¸·Î ³²¾ÆÀÖ´Â°Ç Áö±Ý »óȲ¿¡¼± °¡´ÉÇÑ ¿É¼Ç °°Áö°¡ ¾Ê½À´Ï´Ù. ±Ùµ¥ ³ª´Â Áö±Ý ¿ÏÀüÈ÷ È­¿° Ư¼ºÀ» Ÿ°í ÀÖ°í, º¸ÅëÀÇ ·¹À̵忡¼­´Â 100%ÀÇ È­¿° µ¥¹ÌÁö¸¦ ÀÌ¿ëÇÕ´Ï´Ù¸¸, ¾Ë¶ó¿¡¼­ ³ª´Â ¶È°°Àº Ư¼ºÀ¸·Î ¾îÈ°¸¸ ³­»çÇÏÁö¸¸ 1À§³ª 2À§·Î ³¡À» ³À´Ï´Ù. °øÆòÇÑ°¡¿ä? ¾Æ´ÏÁÒ.

I'm bored playing my warlock, getting everything for granted, ending up top on damage with my eyes closed. I rolled the class a year ago because I thought it would offer some challenge in terms of pet controll and... hate to admit it... dominate in pvp, while still being an enjoyable damageclass to play in raiding dungeons. I was proud when I reached high on meters in Naxxramas, proud to the point that I actually took screenshots every time I beat a mage in damage. Sadly there were some problems with the class in naxxramas aswell, for example the threat wall that stopped us from ever really doing the damage we had potential to output. I remember myself saying that a ring with +500 spelldmg wouldn't improve my damage, while a ring with solely -1% threat would.

³ª´Â ¸ðµç°É °¡Áø°Ô ´ç¿¬ÇØÁ³°í, ´«À» °¨°íµµ µ¥¹ÌÁö¿¡¼­ žÀ» ÂïÀ» ¼ö ÀÖ´Â ³» È渶¸¦ Ç÷¹ÀÌÇϴµ¥ Áú·È¾î¿ä. ³ª´Â ÀÌ Å¬·¡½º°¡ Æê ÄÁÆ®·ÑÀ» ÇÏ´Â °Í¿¡¼­ µµÀüÇÒ °Å¸®¸¦ Á¦°øÇÒ °ÍÀ̶ó°í »ý°¢Çß°í, ... ÀÎÁ¤Çϱâ´Â ½ÈÁö¸¸ ... pvp¿¡¼­ ÃÖ°­ÀÚ°¡ µÇ¸é¼­µµ ·¹ÀÌµå ´øÁ¯¿¡¼­ ¿©ÀüÈ÷ Áñ±æ ¼ö Àִ Ŭ·¡½º°¡ µÉ ¼ö ÀÖÀ»°Å¶ó´Â »ý°¢¿¡ 1³âÀü¿¡ ÀÌ Å¬·¡½º¸¦ ÅÃÇß½À´Ï´Ù. ³ª´Â ³«½º¶ó¸¶½º¿¡¼­ µ¥¹ÌÁö ¹ÌÅÍ¿¡¼­ ³ôÀº ¼øÀ§¸¦ Â÷ÁöÇßÀ» ¶§ ÀÚ¶û½º·¯¿ü°í, ³»°¡ ¸¶¹ý»ç¸¦ µ¥¹ÌÁö¿¡¼­ ÀÌ°åÀ» ¶§ ½º¼¦À» ³²±â´Â°Ô ÀÚ¶û½º·¯¿ü½À´Ï´Ù. ½½ÇÁ°Ôµµ ÀÌ Å¬·¡½º¿¡°Õ ³«½º¿¡¼­ ¾à°£ÀÇ ¹®Á¦°¡ ÀÖ¾úÁÒ. ¿¹¸¦ µéÀÚ¸é µ©µôÀ» ´õ ÇÒ ¼ö ÀÖ´Â À§Ä¡ÀÓ¿¡µµ À§Çùµµ¶ó´Â º®ÀÌ ¸ØÃß°Ô ÇѴٰųª. ³ª´Â ³» ½º½º·Î°¡ 500ÀÇ Áõµ© ¹ÝÁö´Â ³» µ¥¹ÌÁö¸¦ Áõ°¡½ÃÅ°Áö ¸øÇÏ°ÚÁö¸¸, -1%ÀÇ À§Çùµµ ¹ÝÁö´Â °¡´ÉÇҰŶó°í »ý°¢ÇÏ´ø °É ±â¾ïÇÕ´Ï´Ù.

I like the idea of my spec (0 / 21 / 40), sacrificing all debuffing and raidbuffing for the sake of damage, and it is my personal belief that a warlock speccing my way should be able to compete on the top of the damage meters. The current situation is that any warlock will end up top5 on meters, no matter the spec. This has to be "tuned". A warlock functioning as a debuffer / buffer should not be able to outperform other classes in pure dps. Reducing the damage our dots do, and reducing the amount gained through Shadow and Flame to 10% or 15% would be one out of many ways of solving the issue, and it would probably be a welcome change to pvp (obviously not by most affliction warlocks).

³ª´Â ¸ðµç µð¹öÇÁ¿Í ·¹ÀÌµå ¹öÇÁ¸¦ Èñ»ýÇÏ¿© µ¥¹ÌÁö¸¦ ¿Ã¸®´Â ³» Ư¼ºÀÇ ¾ÆÀ̵ð¾î¸¦ (0/21/40) ÁÁ¾ÆÇϸç, È渶´Â µ¥¹ÌÁö ¹ÌÅÍ¿¡¼­ 1À§¸¦ °æÀïÇÒ ¼ö ÀÖ¾î¾ß ÇÑ´Ù´Â°Ô ³» ½Å³äÀ̱⵵ ÇÕ´Ï´Ù. Áö±ÝÀÇ »óȲ¿¡¼­´Â ¾î¶² Ư¼ºÀÇ È渶¶óµµ °á±¹¿£ µ¥¹ÌÁö ¹ÌÅÍ¿¡¼­ 5À§¿¡¼­ ³¡³¯°Ì´Ï´Ù. ÀÌ°Ç "Á¶Á¤"µÇ¾î¾ß¸¸ ÇØ¿ä. µð¹öÆÛ/¹öÆ۷νáÀÇ È渶´Â ¼ø¼ö dps Ŭ·¡½º¸¦ ¶Ù¾î³Ñ¾î¼± ¾È µÇ¿ä. ¿ì¸®ÀÇ µµÆ® µ¥¹ÌÁö¸¦ ÁÙÀÌ°í, ¾îµÒ°ú ºÒ±æ·Î ÀÎÇØ ¾ò¾îÁö´Â °É 10% ³ª 15%·Î ÁÙÀÌ´Â °ÍÀº ÀÌ·± ¹®Á¦¸¦ ÁÙÀÌ´Â ¿©·¯°¡Áö ±æ ÁÙ Çϳª°¡ µÉ°Å°í, ¾Æ¸¶µµ pvp¿¡¼­µµ ȯ¿µ¹Þ´Â º¯È­°¡ µÉ°Ì´Ï´Ù. (¹°·Ð ´ëºÎºÐÀÇ °íÈæµé¿¡°Õ ¾Æ´Ï°ÚÁö¸¸)

Since I'm not a friend of nerfing I'd rather see other classes, especially mages getting buffed to do comparable damage, preferably more, than a warlock. We ran a competition on Dr.Boom with a fellow mage, and even though he could keep on dps:ing while I was standing out of health / mana, having used a healthstone and bandage, I still ended up doing a lot more damage. With no potions, and only curse of elements and improved scorch up, I could output 1400 dps on Dr.Boom until I was fully out of health and mana, while the mage reached around 950 dps at his best attempt.

³ª´Â ³ÊÇÁ¸¦ ÁÁ¾ÆÇÏ´Â°Ô ¾Æ´Ï¶ó¼­ ´Ù¸¥ Ŭ·¡½º, ƯÈ÷ ¸¶¹ý»ç°¡ ºñ±³ÇÒ¸¸ÇÑ µ¥¹ÌÁö ȤÀº È渶º¸´Ù´Â ´õ ³ªÀº µ¥¹ÌÁö¸¦ ÁÙ ¼ö ÀÖ´Â ÂÊÀ¸·Î ¹öÇÁµÇ´Â °Í(ÀÌ ÂÊÀ» ´õ ¼±È£ÇÕ´Ï´Ù)À» º¸°í ½Í½À´Ï´Ù. ºÕ ¹Ú»ç¿¡¼­ ¸¶¹ý»ç¿Í ÇÔ²² °æÀïÀ» Çغ» ÀûÀÌ Àִµ¥¿ä, ±× »ç¶÷ÀÌ °è¼ÓÇؼ­ dps¿¡ ÁýÁßÇÏ°í ÀÖ°í:ÇÇ¿Í ¸¶³ª°¡ ´Ù ¶³¾îÁ®¼­ »ý¼®°ú ºØ´ëÁúÀ» ÇÏ°í ÀÖÀ½¿¡µµ, ³ª´Â ¿©ÀüÈ÷ ´õ ¸¹Àº µ¥¹ÌÁö¸¦ ÁÖ´Â °ÍÀ¸·Î ³ª¿Ô½À´Ï´Ù. Æ÷¼Ç ¾øÀÌ ¿ø¼ÒÀÇ ÀúÁÖ¿Í ºÒÅ ¿¬¸¶¸¸ °É·Á ÀÖÀ» ¶§, ³ª´Â ÇÇ¿Í ¸¶³ª¸¦ ¿ÏÀüÈ÷ ´Ù ¾µ ¶§ 1400dps¸¦ »ÌÀ» ¼ö ÀÖ¾úÁö¸¸, ±× ¶§ ¸¶¹ý»ç´Â ÃÖ°í ±â·ÏÀÌ 950 dps ¿´½À´Ï´Ù.

We then switched characters (we were at a LAN), and ended up with me doing 850dps on the mage, and my friend doing 1200 dps on my warlock. Our gear is equal.

±×¸®°í ¿ì¸®´Â ¼­·Î ij¸¯Å͸¦ ¹Ù²å´Âµ¥ (¿ì¸®´Â LANÀ» ¾²°í ÀÖ¾ú½À´Ï´Ù), ³ª´Â ¸¶¹ý»ç·Î 850dps¸¦ ÁÖ¾ú°í, ³» Ä£±¸´Â ³» È渶·Î 1200dps¸¦ ÁÖ´Â °É·Î ³¡³ª´õ±º¿ä. ¿ì¸®ÀÇ Àåºñ´Â µ¿±ÞÀ̾ú½À´Ï´Ù.

Please make mages more usefull in pve, because currently they're as fragile as a feather, and don't do damage that is comparable to a warlock's.

EDIT
Screenshot of a warlock with my spec critting for 9.1k on a non vulnerable boss:

¾àÁ¡ º¸³Ê½º°¡ ¾ø´Â º¸½º¿¡¼­ 9100ÀÇ µ¥¹ÌÁö¸¦ ÁØ ³» Ư¼ºÀÇ È渶 ½º¼¦ÀÔ´Ï´Ù.

http://img233.imageshack.us/img233/7826/wowscrnshot040907205705bs8.jpg

Movies to prove my point, not to get ePeen:

³» ½Ã°¢À» Áõ¸íÇÒ µ¿¿µ»óÀÔ´Ï´Ù. Å°¿öÁú ÇÏ´Â°Ô ¾Æ´Õ´Ï´Ù:

Forte Vs. Al'ar
http://www.warcraftmovies.com/movieview.php?id=39100 - Firefocused spec, spamming shadowbolts.

Forte Vs. Void Reaver
http://www.warcraftmovies.com/movieview.php?id=37697 - Same spec. Moving around, not using dots.

Forte Vs. Fathom-Lord Karathress
http://www.warcraftmovies.com/movieview.php?id=37061 - Pure dps fight.


---------------

These are my personal oppinions and does not represent anything of my guild.

ÀÌ°Ç ³» °³ÀÎÀûÀÎ ÀÇ°ßÀÌ°í, ³» ±æµåÀÇ ¾î¶² °Íµµ ´ëÇ¥ÇÏÁö ¾Ê½À´Ï´Ù.




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